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Mikael Paananen
Mikael Paananen
Game Designer
Espoo, Finland

Summary

I have been involved in game development since 2015, focusing mainly on game and level design. I also have some experience with 3D modeling, narrative design, QA and playtesting. During my free time, I designing and creating new content for my tabletop roleplaying games that I run for my friends.

Link to my Game Portfolio Playlist:
https://www.youtube.com/playlist?list=PLkdzMl1LCxAxlWPAN33ilKZCknQyUrGzg

Skills

Game Development3D ModelingGame DesignLevel DesignLow-poly ModelingProp ModelingEnvironment Modeling3D AnimationStorytelling

Software proficiency

Blender
Blender
GIMP
GIMP
Inkscape
Inkscape
Unreal Engine
Unreal Engine
Unity
Unity
Dungeondraft
Dungeondraft

Productions

    • Mobile Game
      Temple of Trials (Early Access)
    • Year
      2020
    • Role
      3D Prop/Environmental Artist | Level Designer
    • Company
      Clusterloop Ltd.
    • Mobile Game
      Galactic Gladiators (Early Access)
    • Year
      2020
    • Role
      3D Prop/Environmental Artist | Level Designer
    • Company
      Clusterloop Ltd.
    • Video Game
      Running Beer
    • Year
      2015
    • Role
      Level Designer
    • Company
      Kaljameri Games

Experience

  • Game Designer at Frozenbyte
    Helsinki, Finland
    December 2021 - December 2022

  • Entrepreneur | Prop/Environmental 3D Artist |Level Designer at Clusterloop
    Jyväskylä, Finland
    June 2016 - July 2020